diff options
| author | adikro <adikro@disroot.org> | 2025-12-30 00:18:04 +0100 |
|---|---|---|
| committer | adikro <adikro@disroot.org> | 2025-12-30 00:18:04 +0100 |
| commit | 30271854a0f4513383a9633adba444a11bca66f4 (patch) | |
| tree | 05eef153c3cf59c0f21abf04e937683b45748350 | |
| parent | 05ae56295ae0d7bf99d9580ef5ff1f209259733a (diff) | |
mpv shader downscale
| -rw-r--r-- | hm/soft/mpv.nix | 40 |
1 files changed, 21 insertions, 19 deletions
diff --git a/hm/soft/mpv.nix b/hm/soft/mpv.nix index ec69c33..fdd9afd 100644 --- a/hm/soft/mpv.nix +++ b/hm/soft/mpv.nix @@ -87,65 +87,67 @@ in "anime-mode-a" = { glsl-shaders = lib.concatStringsSep ":" [ "${s}/Anime4K_Clamp_Highlights.glsl" - "${s}/Anime4K_Restore_CNN_UL.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Restore_CNN_VL.glsl" + "${s}/Anime4K_Upscale_CNN_x2_VL.glsl" "${s}/Anime4K_AutoDownscalePre_x2.glsl" "${s}/Anime4K_AutoDownscalePre_x4.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Upscale_CNN_x2_M.glsl" ]; }; "anime-mode-b" = { glsl-shaders = lib.concatStringsSep ":" [ "${s}/Anime4K_Clamp_Highlights.glsl" - "${s}/Anime4K_Restore_CNN_Soft_UL.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Restore_CNN_Soft_VL.glsl" + "${s}/Anime4K_Upscale_CNN_x2_VL.glsl" "${s}/Anime4K_AutoDownscalePre_x2.glsl" "${s}/Anime4K_AutoDownscalePre_x4.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Upscale_CNN_x2_M.glsl" ]; }; "anime-mode-c" = { glsl-shaders = lib.concatStringsSep ":" [ "${s}/Anime4K_Clamp_Highlights.glsl" - "${s}/Anime4K_Upscale_Denoise_CNN_x2_UL.glsl" + "${s}/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl" "${s}/Anime4K_AutoDownscalePre_x2.glsl" "${s}/Anime4K_AutoDownscalePre_x4.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Upscale_CNN_x2_M.glsl" ]; }; "anime-mode-aa" = { glsl-shaders = lib.concatStringsSep ":" [ "${s}/Anime4K_Clamp_Highlights.glsl" - "${s}/Anime4K_Restore_CNN_UL.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" - "${s}/Anime4K_Restore_CNN_UL.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Restore_CNN_VL.glsl" + "${s}/Anime4K_Upscale_CNN_x2_VL.glsl" + "${s}/Anime4K_AutoDownscalePre_x2.glsl" + "${s}/Anime4K_AutoDownscalePre_x4.glsl" + "${s}/Anime4K_Restore_CNN_M.glsl" + "${s}/Anime4K_Upscale_CNN_x2_M.glsl" ]; }; "anime-mode-bb" = { glsl-shaders = lib.concatStringsSep ":" [ "${s}/Anime4K_Clamp_Highlights.glsl" - "${s}/Anime4K_Restore_CNN_Soft_UL.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Restore_CNN_Soft_VL.glsl" + "${s}/Anime4K_Upscale_CNN_x2_VL.glsl" "${s}/Anime4K_AutoDownscalePre_x2.glsl" "${s}/Anime4K_AutoDownscalePre_x4.glsl" - "${s}/Anime4K_Restore_CNN_Soft_UL.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Restore_CNN_Soft_M.glsl" + "${s}/Anime4K_Upscale_CNN_x2_M.glsl" ]; }; "anime-mode-ca" = { glsl-shaders = lib.concatStringsSep ":" [ "${s}/Anime4K_Clamp_Highlights.glsl" - "${s}/Anime4K_Upscale_Denoise_CNN_x2_UL.glsl" + "${s}/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl" "${s}/Anime4K_AutoDownscalePre_x2.glsl" "${s}/Anime4K_AutoDownscalePre_x4.glsl" - "${s}/Anime4K_Restore_CNN_UL.glsl" - "${s}/Anime4K_Upscale_CNN_x2_UL.glsl" + "${s}/Anime4K_Restore_CNN_M.glsl" + "${s}/Anime4K_Upscale_CNN_x2_M.glsl" ]; }; |
